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Sonic boom big red button
Sonic boom big red button












sonic boom big red button

In terms of art direction it was nothing special with a couple of good designs, but a dearly unoriginal design for protagonist of the game clearly intended to compete with the likes of many anthropomorphic animal protags of the time. Other notable works include Jak and Daxter, Uncharted: Drake’s Fortune, and Sonic Boom: Rise of Lyric.Ĭrash Bandicoot, the competitor platformer from Naughty Dog in their attempt to cash in on the platformer craze late-game in the PS1 era. A graduate of Parson’s School of Design, Rafei was an employee of Naughty Dog, joining them in early 1995 to work on Crash Bandicoot. Well, about one big studio name that has since fallen from grace Naughty Dog.īob Rafei Co-founder of BRBE Art director, Concept Artist, Character Animator Rafei is also an advisory board member for Game Developers Conference and Game Developers Choice Awards, as well as panel leader of Academy of Interactive Arts and Sciences’s achievement awards category on art Direction and contributing writer of Animation Magazine and Animation World Network.

sonic boom big red button

So right off the bat we have a couple of nobodies’ names who say they have some claim to fame. We have brought together a collection of talented veterans from Naughty Dog, Heavy Iron, Luxo Flux and High Impact Games to develop engaging games through addictive gameplay, responsive controls, fluid character performance, highly polished art direction and strong narrative. Strange right? I do know a bit of their pedigree and could talk on them by hearsay but I’m going to come here with evidence and trufax.įrom the Big Red Button Entertainment website: Īfter 13 years of art directing original IP titles at Naughty Dog, Bob Rafei founded BRB in 2009 with Jeff Lander for the mission of creating great character action games. I once looked up the wikipedia page of Big Red Button to find this out but they have since deleted their own wikipedia page to disable any crowd documentation of their studio. Never heard of Big Red Button? No surprise, they never existed up until the development of this game. Somehow they saw fit to hire newly founded studio Big Red Button to create their game. Why was it so shit? Why did it even get made? Who’s responsible? The most unfinished game in recent history that was funded, published, and distributed by a major AAA company.














Sonic boom big red button